blog & insights


Today's the day -- Love and Electronic Affection: A Design Primer is now available!

For this romance-focused volume, I contributed a chapter on the evolution of romance mechanics in the Dragon Age video game series. I'm thrilled to have my analysis included and I'm look...


Gah looks like my poem, "Leftover," is a Merit Winner of the 2020 Sue C. Boynton Poetry Contest! 🎉

Each year, two respected Whatcom poets select 10 Walk Winners and 15 Merit Winners. Walk Winners have their poems showcased outside the Bellingham Library for a year, and...


This week, I was thrilled to serve as a panelist for "How to Build Your Network Through Speaking Engagements" on the Indie Game Business Podcast! 

Along with Toiya Kristen Finley, Michelle Clough, and Rachel Presser, I got to chat about the different types of speaking e...


This year, I entered Cascadia Weekly''s annual Fiction 101 Competition, which asks local folks to write microfiction of 101 words or fewer. They have a different judge every year, who chooses their top three favorites and awards them first, second, and third place. The...


Overjoyed to share that my short story, "Manna is Where You Make It," was selected for publication in this year's Whatcom WRITES anthology, which is themed around the concept of "discovery" and Eowyn Ivey's To the Bright Edge of the World.

I'm so honored to have my sto...


Exciting news: my short story about getting lost on a Christmas tree farm was selected as a winner of Fairhaven Winterfest's first annual "Tales of the Season" Writing Contest!

My story, Tannenbaum, will hang up in a Fairhaven shop from Nov. 29-Dec. 21, and it'll be inc...

The following is a series of original characters, dialogue, and quest designs for an imaginary mech-based science fiction game.


I. Storytelling Through Dialogue

  1. Character Descriptions

    1. Commander Astra Kovacic

      • The intrepid commander of the Starshi...


Exciting news to share on the professional front: The talk that Boyan Radakovich and I proposed for PAX Dev 2018 got accepted!

What: How Disney Emoji Blitz Helped Me Combat Anxiety

When: Tuesday, August 28 @1:15pm

Where: Fifth Avenue Room

Summary: A 2018 study led by Ohio...


The GDC 2018 organizers have officially posted recordings of the three talks in which I took part this year!

  1. Advocacy Microtalks: 20 Slides for Taking Action (mini lecture; Main Conference, Advocacy track)

  2. Beyond the Blue-Skinned Space Babe: Deconstructing the...


Many thanks to Rolling Stone and Glixel for covering my Game Developers Conference Game Narrative Summit talk on elevating existing tropes to create more empowered and inclusive characters in games! I really appreciate their amplification of the need for game writers t...

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