RELIC / Team Synaptic Sugar
February 2015 Beta Presentation
Roles: Narrative Designer, Writer, Voice Actress
Relic is a 3D action-adventure game in which the player is on a mission to recover prized ancient artifacts, discovering her people's history and herself along the way.
On Team Synaptic Sugar, I am part of the Narrative Design team, led by Robert Gervais. I write dialogue, craft descriptions of in-game collectibles specific to 2 species, and work with game designers on placement of collectibles and communicating game progress.
We meet 3 times each week:
Tuesdays: Game Designer Sync
Narrative Team collaborates with level and systems designers to interweave the narrative with gameplay
Wednesdays: Writer's Table
Leads from each discipline meet with the Narrative Team to check in with needs, blocks, and progress
Robert and I determine tasks, deliverables, and action dates
Saturdays: Narrative Team meeting
Narrative Team meets to check in on work progress
Writing/work session
Additionally, I provide the voice of the player and main character, Sam Ward. I have recorded over 100 lines of dialogue, working closely with the Audio Team to ensure that my acting communicates their vision.