

New Position: Game Writer at Ridgeline Game (EA)
New job announcement -- joining the team at Ridgeline Games (EA) as a Game Writer!


Panelist at PAX Dev 2019: Represent & Retain: Cultivating Inclusive Studio Culture
I'm thrilled to be taking part in PAX Dev for the fourth year in a row, this time alongside some exceedingly talented folks who are also...


Speaker at GDC 2018: Beyond the Blue-Skinned Space Babe
I'm thrilled to share that I will be speaking at GDC 2018 as part of the Game Narrative Summit! I was honored to speak as part of the...


DigiPen Student Showcase Trailer - GASLIGHT(); / Team Pride Interactive
Pride Interactive, a junior Digipen student team, made Gaslight(); during the 2015-2016 academic year. I had the pleasure of working with...


RELIC / Team Synaptic Sugar
February 2015 Beta Presentation Roles: Narrative Designer, Writer, Voice Actress Relic is a 3D action-adventure game in which the player...
Initial Submission: GDC Game Narrative Review Competition - Platinum-Winning Essay
The following is an analysis of the narrative design of Dragon Age: Origins, which was one of three essays selected for recognition at...


V.1 Selected Descriptions of Collectibles in RELIC / Team Synaptic Sugar
Sam Ward, protagonist Art Team: Jessica Parker, Jenalle Mae, Jyin Zhao, Scottland Reed, Alex Ginter, AJ Woof, Gonzalo Cano, Carlos Ortega...
BROKEN - Worldbuilding & Story Development of an Original RPG
I designed the original version of this digital RPG under the working title Within, but the final product written here is a collaboration...


Twine Project & Character Design: Bernard Rainey, the Reluctant Demigod
TWINE - BERNARD PAYS A VISIT I wrote an interactive story in Twine in which Bernard returns home to find that everything is not how he...


Character Design: Athena Lithegood, Intergalactic Gunslinger
PRIMARY CHARACTER Mentor (minor); Ally Character Overview: ATHENA LITHEGOOD is a seasoned Ganymedian gunslinger (NPC) who formerly...