

Original Song: Fermented Water
Here is another song that I wrote on my journey to write 5 songs before GDC 2017. I'm not counting it as one of the five, however,...


Original Song: Mountains of Memory
One of my post-GDC goals is to write 5 songs before GDC 2017, so here is song #2. I worked with subject matter supplied by Aviva, Travis,...


Original Song: A Life That's Good
After spending an exciting week with my energetic and talented fellow Conference Associates at GDC 2016, I felt inspired enough to try my...


Featured in DigiPen Article on GDC Game Narrative Review
DigiPen Institute of Technology published this article about the 2016 GDC Game Narrative Review Competition, officially announcing the...


Final Version: GDC 2016 Game Narrative Review Platinum-winning Essay
In this essay, I analyzed the narrative design in Heavy Rain, paying particular attention to how its writers expressed mental illness,...


Short Fiction: Counting Stars in Sant Andreu
“No, no paella for me, thanks.” The three other American students joined the wait staff in gaping at Kora as if she had just politely...


Podcast: Cheat Codes #79: Game Fax
I was thrilled to be back on the Cheat Codes podcast for the second time! As before, we had candid discussions about video games and pop...


Narrative Guide Samples for Storybook Artists - MAGNOLIA
In Magnolia, we are creating pages from a children's book as transitions between levels and to subtly convey the underlying narrative....


Part 2: Game Story Dialogue: THE GIFT (set in Dragon Age universe)
This work is dialogue for a speculative origin story for the transgender character Cremisius Aclassi, utilizing the details of BioWare’s...


Lecture on Romance, Sexuality, & Gender Identity in Games
In early December 2015, I will deliver a talk that communicates some helpful vocabulary to use when discussing issues pertaining to...







































