
Part 1: Game Story Outline: THE GIFT (set in Dragon Age universe)
This work is a speculative origin story for the character Cremisius Aclassi, utilizing the details of BioWare’s Dragon Age universe as a...


Dialogue & VO for MIRACULOUS / Team Irradiance
The following is the dialogue for the introduction, epilogue, and player's thoughts in the game Miraculous by Team Irradiance. I...

V.2 Character Design: Athena Lithegood, Intergalactic Gunslinger
Character Design, Worldbuilding, & Dialog DESIGN GOALS My intent was to create a low-scope sci-fi world and a non-conventional redemption...


V.3 Dialogue & Selected Descriptions of Collectibles in RELIC / Team Synaptic Sugar
After receiving an in-depth tutorial on the importance of showing rather than simply telling from narrative team lead Robert Gervais, I...

Twine Project & Character Design: Bernard Rainey, the Reluctant Demigod
TWINE - BERNARD PAYS A VISIT I wrote an interactive story in Twine in which Bernard returns home to find that everything is not how he...