

Narrative Design: ArenaNet Mentorship Program Original Episode Outline
I designed this original, speculative Guild Wars 2 narrative outline as part of the ArenaNet Game Narrative Mentorship Program. All...

Speaker at PAX Dev 2018: How Disney Emoji Blitz Helped Me Combat Anxiety
Exciting news to share on the professional front: The talk that Boyan Radakovich and I proposed for PAX Dev 2018 got accepted! What: How...

New Interactive Novel for Live Stories: Remember Me
I'm excited to share that I'm designing and writing multiple interactive novels for Live Stories! In addition to crafting unique worlds...

GDC 2018 Talk Recordings Now on the Vault!
The GDC 2018 organizers have officially posted recordings of the three talks in which I took part this year! Advocacy Microtalks: 20...


GDC Game Narrative Summit Talk Featured in Rolling Stone/Glixel
Many thanks to Rolling Stone and Glixel for covering my Game Developers Conference Game Narrative Summit talk on elevating existing...

Speaker at GDC 2018: Two Additional Presentations
In addition to delivering a solo talk at the GDC Game Narrative Summit this year (Beyond the Blue-Skinned Space Babe), I will also be...


Interactive Narrative: Tales from the Borderlands Episode Outline & Scene Sample
The following is an episode outline and a scene sample I created for the Telltale game Tales from the Borderlands, set in Gearbox's...


Interactive Narrative: The Legend of Lantern Lake for Tyto Online (Immersed Games)
Meet Regina Cohen, the head librarian at the Espeth Library in Tyto Online, Immersed Games' educational sci-fi MMORPG on which I work as...


Narrative Guide Samples for Storybook Artists - MAGNOLIA
In Magnolia, we are creating pages from a children's book as transitions between levels and to subtly convey the underlying narrative....


Part 2: Game Story Dialogue: THE GIFT (set in Dragon Age universe)
This work is dialogue for a speculative origin story for the transgender character Cremisius Aclassi, utilizing the details of BioWare’s...